Ddo Thth

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Too Hot to Handle – DDO wiki

https://ddowiki.com/page/Too_Hot_to_Handle

21 rows · 02/10/2021 · Mechanics of the Forgewraiths. There are three types of Forgewraith in Too Hot To Handle, they include: Forge Spirit (yellow named), Enraged Forgewraith (orange named) and Forgewraith Giant (red named). When you kill one Forgewraith near another one, it causes the remaining Forgewraith to ‘tier up’.

THTH runs on Gland – ddo.com

https://www.ddo.com/forums/showthread.php/521948-THTH-runs-on-Gland?s=da07153db63e5681a7a2f6baff94d7ee

21/02/2021 · Due to the lack of THTH LFM’s currently, i would like to invite people to start running this raid at least twice a week, to collect for the Augment sets. We would like a static party. Anyone interested, message me here or mail me in game on Staffy-1 We have 7 spots available

Too Hot to Handle Raid Guide : ddo – reddit

https://www.reddit.com/r/ddo/comments/bl8rfg/too_hot_to_handle_raid_guide/

4. level 2. SpartanKiller13. · 2y Cannith. Anecdotally, it’s pretty easy to roll a first life tank good enough for KT on N/H which is what most PUGs are. Higher difficulties are mostly dedicated groups that have actual tanks, sure; but you don’t need a ton of PL’s/gear/whatever to be good enough for LH. 2. level 2.

Too Hot to handle is scaled to high. : ddo

https://www.reddit.com/r/ddo/comments/jvosn3/too_hot_to_handle_is_scaled_to_high/

This thread has been locked by the moderators of r/ddo. New comments cannot be posted. Sort by: best. level 1 · 1y. No, THTH is the only thing that’s scaled right. Reaper mode should run the spectrum from “wow that was tough” (R1) to “wtf lol that’s impossible” (R10). No one should ever be doing R10 at all, really, let alone doing it routinely …

Item:Legendary Stone Shoes – DDO wiki

https://ddowiki.com/page/Item:Legendary_Stone_Shoes

07/08/2021 · Weighty Asset: This item is so heavy you find it hard to be dragged anywhere – even to your grave. You benefit from a +100 Enhancement bonus to increased unconsciousness range. Parrying +6. Parrying +6: +6 Insight bonus to Armor Class, +6 Insight bonus to Saves. Sink Like a Brick. Sink Like a Brick: These boots are made of concrete. You sink in …

Category:Heavy Maces – DDO wiki

https://ddowiki.com/page/Category:Heavy_Maces

30/07/2015 · Masterwork Masterwork: This weapon is more finely crafted than normal, providing a +1 enhancement bonus on attack rolls.; Fire Touch Fire Touch: This weapon gives off a faint aura of warmth. A weapon deals an additional +1 fire damage on a successful hit. Starter Starter: Starter equipment cannot be traded, sold or crafted. This item cannot be fed to …

DDO R1 Too Hot To Handle – Omnipresence – YouTube

https://www.youtube.com/watch?v=f6f_8JWnGp8

We dropped 1 dps for a 3rd tank (divine turntank). This added more control to the group and helped us survive stage 3 long enough to kill the boss.

Item:Fetters of the Forgewraith – DDO wiki

https://ddowiki.com/page/Item:Fetters_of_the_Forgewraith

15/03/2021 · Fetters of Unreality. Fetters of Unreality: This weapon is cruel and deadly, and leaves behind wounds that affect both the body and the soul. This weapon has a chance to inflict multiple stacks of Vulnerable. Vulnerable: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.

r/ddo – What are the top raid boss dps build? Aka …

https://www.reddit.com/r/ddo/comments/l30fcn/what_are_the_top_raid_boss_dps_build_aka/

THTH – The higher the difficulty, the more evil and fire damage you have to deal with. Cloth and light armor classes do not fair well above hard. PN – Throwers outclass melee because being a melee sucks for Irk, Rudus, Gish and Zulkis. Strahd – You want at least one TWF person in the raid.

Too hot to handle – Dungeons & Dragons Online

https://www.ddo.com/forums/showthread.php/505967-Too-hot-to-handle?s=924af1d6bb6467695833fb873be460fa

27/05/2019 · (Combat): Spell Targeting’s titanic blast of fire hit you for a total of 6,566 points of fire damage after 61 were blocked by energy resistance. I also had 50% fire absorption for energy sheath fire, this is on normal. This was also the 9th or 10th we tried this with mostly Guild mates. Most have several past past lives. Getting a bit frustrated with it.

 

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